Template:Enemy infobox/doc
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This infobox template is used on enemy pages.
Syntax
Variable | Parameters |
---|---|
name
|
The enemy's name. |
title
|
Changes the page title and the displayed name to the given text if the enemy's name uses quotation marks, diacritics, or special characters (that the wiki does not use as page names for easier querying). |
displaytitle
|
Changes the displayed name to the given text without changing the page title if the enemy's name uses quotation marks, diacritics, or special characters (that the wiki does not use as page names for easier querying). |
image
|
The enemy's sprite image file. File naming format: [enemy]_sprite.png
|
code
|
The enemy's codename. |
cnname
|
The enemy's original Chinese name (used in the CN server). If a value is given for tname , this will be distinguished as the Simplified Chinese name.
|
twname
|
The enemy's Traditional Chinese name (used in the TW server). |
jpname
|
The enemy's Japanese name (used in the JP server). |
krname
|
The enemy's Korean name (used in the KR server). |
type
|
The enemy's type; see Category:Enemy types for the list. This will categorize the enemy into the specified type. |
class
|
The enemy's class (Normal, Elite, or Boss). This will categorize the enemy into the specified class. |
attack
|
The enemy's attack pattern (Melee or Ranged); if the enemy has both a melee and ranged attack, use "Melee/Ranged instead. Set this value to empty if the enemy has no attack, in which case it defaults to "None". |
damage
|
The enemy's damage type; if there are multiple, separate them with a slash. |
trait
|
The enemy's trait(s). |
form1
|
The enemy's properties in the first phase, if they have multiple phases. |
form2
|
The enemy's properties in the second phase, if they have multiple phases. |
form3
|
The enemy's properties in the third phase, if they have multiple phases. |
form4
|
The enemy's properties in the fourth phase, if they have multiple phases. |
related
|
Up to 6 other enemies related with the subject enemy, separated by commas. |
ally
|
Set this to "true" to mark the enemy as an allied unit. This will categorize the enemy into Category:Allies. |