Template:Operator dialogue cell/doc

From Endfield Talos Wiki
Jump to navigation Jump to search

This template is used to create a table cell showing the dialogue of Operators on their respective Dialogue subpage in conjunction with {{Operator dialogue head}} and {{Table end}}.

Please pay attention to the following file naming convention before adding the files so that they will be displayed properly in the template. Also, as stated in the image and video policy, only use .ogg audio files and not any others due to copyright and technical concerns.

  • Japanese: [operator]-[no].ogg
  • Chinese: [operator]-[no]-CN.ogg
  • English: [operator]-[no]-EN.ogg
  • Korean: [operator]-[no]-KR.ogg

For dialogues #1 to #9, add "00" before the number (e.g. "001"); for dialogue #10 and forth, add "0" before the number (e.g. "015").

Usage

Add {{Operator dialogue head}}, at least one {{Operator dialogue cell}}, and {{Table end}}.

Syntax

Variable Parameters
{{{1}}} Set to the following numbers to indicate when the dialogue is spoken.
  1. Appointed as Assistant
  2. Talk 1
  3. Talk 2
  4. Talk 3
  5. Talk after Promotion 1
  6. Talk after Promotion 2
  7. Talk after Trust Increase 1
  8. Talk after Trust Increase 2
  9. Talk after Trust Increase 3
  10. Idle
  11. Onboard
  12. Watching Battle Record
  13. Promotion 1
  14. Promotion 2
  15. Added to Squad
  16. Appointed as Squad Leader
  17. In Battle 1
  18. In Battle 2
  19. In Battle 3
  20. In Battle 4
  21. Assigned to Facility
  22. Tap
  23. Trust Tap
  24. Greeting
  25. Title
{{{2}}} The dialogue text.
crossover Set to "true" for crossover-specific Operators who do not have multilingual dialogues.
dialect Add the Chinese dialect to this variable to show the CN dialectic dialogue file.
File name format: [operator]-[no]-CN-dialect.ogg
otherlang Add the shorthand of the language name to this variable to show the other language dialogue file (e.g. "IT" for Italian).
File name format: [operator]-[no]-[shorthand].ogg
skin Add the outfit name (case-sensitive) to this variable to change the dialogues into outfit-specific ones.
File name format: [operator]-[outfit]-[no](-CN/EN/KR).ogg
unused Set to "true" to mark the dialogue as unused (only for skill activation dialogues).